
DEAD TO RIGHTS CHEATS
XBOX
Level select:
Press Up, Down, Up, Down, Left, Right(2), Y,
X(2) at the main menu with the "New Game" option. A scream will confirm
correct code entry. Then, press Down at the "Press Start" screen until
the level selection option appears.
10,000 Bullets mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press B, Y, Up(3), Right. A
message will confirm correct code entry. This mode allows unlimited ammunition.
Boomstick mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Y, X, Up(3). A message will
confirm correct code entry. This mode has unlimited shotguns.
Time To Pay mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Right, X(3), B. A message will
confirm correct code entry. This mode unlocks all disarms.
Wussy mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press B, Left, Down(2), Up. A
message will confirm correct code entry. Enemies will be less accurate in this mode.
Hint: Mini-games:
To unlock the mini-games, successfully complete the game under any difficulty setting.
Hint: Disarms:
Every type of weapon has five disarms (B, Up + B, Left + B,
Right + B, and Down + B). An exception is the shotgun, which B
and Up + B. Note: Disable the "Random Disarms" option or you will
not learn any new ones.
The disarms are held by one enemy on each level possessing guns. Go through the levels, disarming everyone possible. Keep tabs of who you were able to disarm in a particular room before you die. When you continue, you will know which ones are remaining to disarm until you check everyone. Then, move on, save, and repeat. There is a shotgun disarm on mission 2 after the Boss. There are fuve disarms for all weapons, including the shotgun. The enemies will only unlock disarms for the weapons they are using, and of course there are no disarms on the levels without guns. Always use cover, duck behind something, or wait around a corner and be patient. Eventually, they will approach closer. Press one of the B combos their fate is sealed. Draw them closer one by one and disarm them or take them hostage systematically, while never exposing yourself. The objective is to not get shot, or go down in a blaze of glory.
Hint: Defeating the Mayor:
When the fight starts, get a good angle then keep diving at the Mayor. Make sure you
press the Analog-stick into him. If you just press Y, you will not dive as
fast and will get hit more often. Once he starts taking a few massive swings at you, he
will slump over while standing. Run behind him, press A to jump on his back, then
press the buttons as quickly as possible. You should be able to put him down in about four
to five strangles. If he grabs you by the neck, press the buttons until your oxygen gets
full and you will kick him in the face.
Hint: Defeating the helicopter for the last time:
Immediately when the level begins, run up to the pillar in front of you for cover.
Enter wall mode and equip Shadow as your weapon. Spin out to the left and kill the first
man. Exit wall mode and wait until the second man comes at you, then kill him. There will
be more men. Stand back and kill them from near the pillar. If one gets close enough, it
helps to use him as a shield. After men stop appearing from the helicopter, equip your M4
and target the man across the room on the raised section of the level. Do not target
anyone on the highest balcony. Run at him while firing. Be careful -- he has a rocket
launcher. Run side to side. Also be careful not to run past the fountain. If you do, the
helicopter will be able to shoot you. After killing that man, make sure no one else is
appearing from the helicopter. Get the rocket launcher that is in front of the fountain.
After that, equip your rocket launcher and run back to the point on the ramp where it
starts to decline. This ramp is near the beginning and between the two pillars you started
near. Manually aim at the helicopter from here. If you cannot hit it, move forward until
you can. Do not miss with the rocket launcher, as it will take even longer to defeat the
helicopter. Use every gun you have and all your ammunition on this. It does not do much,
but it does work. After all your ammunition is used, go left and act as if you are going
up the balcony stairs. Go up them to the first platform and get the pistol. The last man
you have to kill will also be there. After you have killed him, run back to the ramp and
shoot the helicopter with all your ammunition again. The pistol will appear again in the
exact location. Get the pistol again. There will not be any more men. Go back to the ramp
again. Shoot the helicopter with all your ammunition. Keep repeating this until the
helicopter is defeated.
Hint: Defeating people without guns:
To defeat people that do not have guns easier, keep blocking and dodging. If you do
not dodge, you will still get hurt. When you are in the prison, you will learn how to
reverse a grab. This allows you to avoid getting hurt when they grab you. When you reverse
the grab, you will throw their arms in the air. This will leave them open to attack
(punch, kick, grab, etc.). However, they can still block.
Hint: Chapter 1: All pistol disarms:
When you start the level, a man will appear and try to shoot you. Lock on to him and
use your dog (Shadow) to kill him. Shadow will bring his gun to you. When you kill him,
another man by a crane will start to shoot. Lock on to him and shoot him with the gun you
received. When you kill him, some pipes will fall down, making it appear as if you cannot
get through. However, you can. Immediately when you enter, a man will come up behind you
and say "Drop it!". You will throw down your weapon and turn around. When you
turn around, you will not be able to move anymore --this will make it easier. You will be
prompted to press B to disarm him. You can either do that, or do it with the Analog-stick.
To get all of them, keep doing the level over or try it the old fashioned way.
Hint: Chapter 3: Spine break:
When you are locked up "Iron Point" and are walking around in the hall only
two or three people will be around. One of them will run up to you and say something. When
you run away, they start to walk away. As they walk away you can go in back of them and do
the grab. However, they move too much and you will end up breaking their back.
Hint: Chapter 3: Ledge in mine:
If you are having trouble getting across the ledge in the mine after the prison break,
go to the wall with the ledge and enter "wall mode". You will scoot across and
will not perish in a darkened abyss.
Hint: Chapter 13: Voice access:
Kill one of the men that has green on. You will see a man in yellow walk out in the
open and run back. After a moment, the man in the yellow will run over to you. When he
does this, and grab him. If another man runs with him, kill him and leave the man in
yellow alive. Take him to give the voice authorization and you will be able to open gate.
When you go over to the gate, a lot of men will be there. An easy way to kill all of them
is to run up to them and grab one as a shield. The man you grab will get killed quickly.
Keep doing this until only one person remains.
Hint: Chapter 14: Fahook uses bottle:
After defeating Fahook once he goes into the back of the plane, when you get him very
low on life he will drink from his bottle. At this time you should shoot the bottle out of
his hands before he gains too much life. Doing this three or four times will destroy his
bottle. Finish off his remaining life points and watch the intermission sequence.
Use the manual aiming to shoot things. When you are on manual, you can aim at the bottle. You will need to do this three or four times. When the bottle is shot off Fahook, you need to make Fahook go near the open back part of the airplane. Once there, shoot him and Fahook will fall off and die.
Hint: Destroying the clown van in the cemetery:
Use the canisters that explode and drop one on either side of the gate, in the corner
between the wall and the gate. Do not throw it. Walk away and shoot the canister. Repeat
the process until the van is destroyed. This may take a while, but it works.
Hint: Flaming Fisted Man warning:
After defeating Flaming Fisted Man, the game restarts itself. This does not allow you
to save your game, meaning that you either start a new game or continue fighting Flaming
Fist Man repeatedly.
DEAD TO RIGHTS CHEATS
PS2
Lazy Ass mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Down, Left, Down,
Triangle, Down. A message will confirm correct code entry. This mode unlocks
all levels, mini-games, and FMV sequences.
10,000 Bullets mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Up, Left, Down,
Right, Circle. A message will confirm correct code entry. This mode allows
unlimited ammunition.
Boomstick mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Right, Circle(3),
Square. A message will confirm correct code entry. This mode has unlimited
shotguns.
Chow Yun Jack mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Triangle, Circle,
Up(3). A message will confirm correct code entry. This mode allows double guns.
Time To Pay mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Square(2), Circle(2),
Right. A message will confirm correct code entry. This mode unlocks all disarms.
One Hit Wonder mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Triangle, Circle(3),
Left. A message will confirm correct code entry.
Sharpshooter mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Square(3), Down,
Right. A message will confirm correct code entry.
Wussy mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Square, Left, Triangle,
Up, Down. A message will confirm correct code entry. Enemies will be less
accurate in this mode.
Enemies more accurate:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Triangle, Square,
Left(2), Circle. A message will confirm correct code entry.
Precursor mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Up(2), Down(2),
Up. A message will confirm correct code entry. This mode turns off all targeting
cursors, which provides more challenge and a different appearance.
Hard boiled mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Triangle, Square,
Left(2), Circle. A message will confirm correct code entry. Hard boiled mode
increases challenge level significantly, especially when used with the Super Cop
difficulty setting.
Unlimited health:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Square, Triangle,
Left, Up, Right. A message will confirm correct code entry.
Unlimited Shadow Stamina:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Circle, Square,
Triangle, Circle, Down. A message will confirm correct code entry.
Unlimited adrenaline:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Left, Right, Left,
Circle, Square. A message will confirm correct code entry.
Unlimited armor:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Up(3), Square, Down.
A message will confirm correct code entry.
Unlimited dual Guncons:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Triangle, Circle,
Up(3). A message will confirm correct code entry.
Unlimited human shields:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Square, Triangle,
Circle, Triangle, Square. A message will confirm correct code entry.
Powered-up punches and kicks:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Down, Circle, Left(3).
A message will confirm correct code entry.
Double melee attack damage:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Circle(2), Up(2),
Square. A message will confirm correct code entry.
Enemies disarmed:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Right, Square, Left,
Circle, Triangle. A message will confirm correct code entry.
Ignored by enemies:
On the "New Game" screen, just after the "Press Start" screen,
hold L1 + L2 + R1 + R2 and press Triangle(2), Up(2),
Triangle. A message will confirm correct code entry.
Hint: Mini-games:
To unlock the mini-games, successfully complete the game under any difficulty setting.
Hint: Disarms:
Every type of weapon has five disarms (Circle, Up + Circle, Left
+ Circle, Right + Circle, and Down + Circle). An
exception is the shotgun, which Circle and Up + Circle. Note: Disable
the "Random Disarms" option or you will not learn any new ones.
The disarms are held by one enemy on each level possessing guns. Go through the levels, disarming everyone possible. Keep tabs of who you were able to disarm in a particular room before you die. When you continue, you will know which ones are remaining to disarm until you check everyone. Then, move on, save, and repeat. There is a shotgun disarm on mission 2 after the Boss. There are fuve disarms for all weapons, including the shotgun. The enemies will only unlock disarms for the weapons they are using, and of course there are no disarms on the levels without guns. Always use cover, duck behind something, or wait around a corner and be patient. Eventually, they will approach closer. Press one of the Circle combos their fate is sealed. Draw them closer one by one and disarm them or take them hostage systematically, while never exposing yourself. The objective is to not get shot, or go down in a blaze of glory.
Hint: Defeating the helicopter for the last time:
Immediately when the level begins, run up to the pillar in front of you for cover.
Enter wall mode and equip Shadow as your weapon. Spin out to the left and kill the first
man. Exit wall mode and wait until the second man comes at you, then kill him. There will
be more men. Stand back and kill them from near the pillar. If one gets close enough, it
helps to use him as a shield. After men stop appearing from the helicopter, equip your M4
and target the man across the room on the raised section of the level. Do not target
anyone on the highest balcony. Run at him while firing. Be careful -- he has a rocket
launcher. Run side to side. Also be careful not to run past the fountain. If you do, the
helicopter will be able to shoot you. After killing that man, make sure no one else is
appearing from the helicopter. Get the rocket launcher that is in front of the fountain.
After that, equip your rocket launcher and run back to the point on the ramp where it
starts to decline. This ramp is near the beginning and between the two pillars you started
near. Manually aim at the helicopter from here. If you cannot hit it, move forward until
you can. Do not miss with the rocket launcher, as it will take even longer to defeat the
helicopter. Use every gun you have and all your ammunition on this. It does not do much,
but it does work. After all your ammunition is used, go left and act as if you are going
up the balcony stairs. Go up them to the first platform and get the pistol. The last man
you have to kill will also be there. After you have killed him, run back to the ramp and
shoot the helicopter with all your ammunition again. The pistol will appear again in the
exact location. Get the pistol again. There will not be any more men. Go back to the ramp
again. Shoot the helicopter with all your ammunition. Keep repeating this until the
helicopter is defeated.
Hint: Defeating people without guns:
To defeat people that do not have guns easier, keep blocking and dodging. If you do
not dodge, you will still get hurt. When you are in the prison, you will learn how to
reverse a grab. This allows you to avoid getting hurt when they grab you. When you reverse
the grab, you will throw their arms in the air. This will leave them open to attack
(punch, kick, grab, etc.). However, they can still block.
Hint: Chapter 1: All pistol disarms:
When you start the level, a man will appear and try to shoot you. Lock on to him and
use your dog (Shadow) to kill him. Shadow will bring his gun to you. When you kill him,
another man by a crane will start to shoot. Lock on to him and shoot him with the gun you
received. When you kill him, some pipes will fall down, making it appear as if you cannot
get through. However, you can. Immediately when you enter, a man will come up behind you
and say "Drop it!". You will throw down your weapon and turn around. When you
turn around, you will not be able to move anymore --this will make it easier. You will be
prompted to press Circle to disarm him. You can either do that, or do it with the Analog-stick.
To get all of them, keep doing the level over or try it the old fashioned way.
Hint: Chapter 3: Spine break:
When you are locked up "Iron Point" and are walking around in the hall only
two or three people will be around. One of them will run up to you and say something. When
you run away, they start to walk away. As they walk away you can go in back of them and do
the grab. However, they move too much and you will end up breaking their back.
Hint: Chapter 3: Ledge in mine:
If you are having trouble getting across the ledge in the mine after the prison break,
go to the wall with the ledge and enter "wall mode". You will scoot across and
will not perish in a darkened abyss.
Hint: Chapter 13: Voice access:
Kill one of the men that has green on. You will see a man in yellow walk out in the
open and run back. After a moment, the man in the yellow will run over to you. When he
does this, and grab him. If another man runs with him, kill him and leave the man in
yellow alive. Take him to give the voice authorization and you will be able to open gate.
When you go over to the gate, a lot of men will be there. An easy way to kill all of them
is to run up to them and grab one as a shield. The man you grab will get killed quickly.
Keep doing this until only one person remains.
Hint: Chapter 14: Fahook uses bottle:
After defeating Fahook once he goes into the back of the plane, when you get him very
low on life he will drink from his bottle. At this time you should shoot the bottle out of
his hands before he gains too much life. Doing this three or four times will destroy his
bottle. Finish off his remaining life points and watch the intermission sequence.
Use the manual aiming to shoot things. When you are on manual, you can aim at the bottle. You will need to do this three or four times. When the bottle is shot off Fahook, you need to make Fahook go near the open back part of the airplane. Once there, shoot him and Fahook will fall off and die.
Hint: Destroying the clown van in the cemetery:
Use the canisters that explode and drop one on either side of the gate, in the corner
between the wall and the gate. Do not throw it. Walk away and shoot the canister. Repeat
the process until the van is destroyed. This may take a while, but it works.
Hint: Flaming Fisted Man warning:
After defeating Flaming Fisted Man, the game restarts itself. This does not allow you
to save your game, meaning that you either start a new game or continue fighting Flaming
Fist Man repeatedly.
Glitch: Dive into Mayor Pinnacle:
When fighting Mayor Pinnacle, tap Triangle and dive into him. The game does not
allow him to punch you while diving. After he gets tired from trying to hit you, get
behind him and press Circle to choke the mayor.
DEAD TO RIGHTS CHEATS
NGC
Lazy Ass mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Down, Left, Down, Y, Down.
A message will confirm correct code entry. This mode unlocks all levels, mini-games, and
FMV sequences.
10,000 Bullets mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Up, Left, Down, Right, X.
A message will confirm correct code entry. This mode allows unlimited ammunition.
Boomstick mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Right, X(3), B. A message will
confirm correct code entry. This mode has unlimited shotguns.
Chow Yun Jack mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Y, X, Up(3). A message will
confirm correct code entry. This mode allows double guns.
Time To Pay mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press B(2), X(2), Right. A message will
confirm correct code entry. This mode unlocks all disarms.
One Hit Wonder mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Down, X, Left(3). A message will
confirm correct code entry.
Sharpshooter mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press B(3), Down, Right. A message will
confirm correct code entry.
Wussy mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press B, Left, Y, Up, Down.
A message will confirm correct code entry. Enemies will be less accurate in this mode.
Precursor mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Up(2), Down(2), Up. A message will
confirm correct code entry. This mode turns off all targeting cursors, which provides more
challenge and a different appearance.
Hard boiled mode:
On the "New Game" screen, just after the "Press Start" screen,
hold L + R and press Y, B, Left(2), X. A message
will confirm correct code entry. Hard boiled mode increases challenge level significantly,
especially when used with the Super Cop difficulty setting.
Hint: Mini-games:
To unlock the mini-games, successfully complete the game under any difficulty setting.
Hint: Defeating people without guns:
To defeat people that do not have guns easier, keep blocking and dodging. If you do
not dodge, you will still get hurt. When you are in the prison, you will learn how to
reverse a grab. This allows you to avoid getting hurt when they grab you. When you reverse
the grab, you will throw their arms in the air. This will leave them open to attack
(punch, kick, grab, etc.). However, they can still block.
Hint: Defeating the helicopter for the last time:
Immediately when the level begins, run up to the pillar in front of you for cover.
Enter wall mode and equip Shadow as your weapon. Spin out to the left and kill the first
man. Exit wall mode and wait until the second man comes at you, then kill him. There will
be more men. Stand back and kill them from near the pillar. If one gets close enough, it
helps to use him as a shield. After men stop appearing from the helicopter, equip your M4
and target the man across the room on the raised section of the level. Do not target
anyone on the highest balcony. Run at him while firing. Be careful -- he has a rocket
launcher. Run side to side. Also be careful not to run past the fountain. If you do, the
helicopter will be able to shoot you. After killing that man, make sure no one else is
appearing from the helicopter. Get the rocket launcher that is in front of the fountain.
After that, equip your rocket launcher and run back to the point on the ramp where it
starts to decline. This ramp is near the beginning and between the two pillars you started
near. Manually aim at the helicopter from here. If you cannot hit it, move forward until
you can. Do not miss with the rocket launcher, as it will take even longer to defeat the
helicopter. Use every gun you have and all your ammunition on this. It does not do much,
but it does work. After all your ammunition is used, go left and act as if you are going
up the balcony stairs. Go up them to the first platform and get the pistol. The last man
you have to kill will also be there. After you have killed him, run back to the ramp and
shoot the helicopter with all your ammunition again. The pistol will appear again in the
exact location. Get the pistol again. There will not be any more men. Go back to the ramp
again. Shoot the helicopter with all your ammunition. Keep repeating this until the
helicopter is defeated.
Hint: Defeating Pinnacle:
When you are fighting Pinnacle and he gets tired and slumps over, get behind him and
press X. You will jump on his back. You will not be able to do this long, as he
will throw you off. Try to get on him again as soon as possible. After that, he will come
after you. Just use the jump. Timing is important. If timed wrong, you will get damaged
from his hit. Just keep jumping at him to eventually defeat him. Note: When he picks you
up and your oxygen decreases, press A + B to slow motion kick him in the
head.
Hint: Chapter 3: Spine break:
When you are locked up "Iron Point" and are walking around in the hall only
two or three people will be around. One of them will run up to you and say something. When
you run away, they start to walk away. As they walk away you can go in back of them and do
the grab. However, they move too much and you will end up breaking their back.
Hint: Chapter 3: Ledge in mine:
If you are having trouble getting across the ledge in the mine after the prison break,
go to the wall with the ledge and enter "wall mode". You will scoot across and
will not perish in a darkened abyss.
Hint: Chapter 13: Voice access:
Kill one of the men that has green on. You will see a man in yellow walk out in the
open and run back. After a moment, the man in the yellow will run over to you. When he
does this, and grab him. If another man runs with him, kill him and leave the man in
yellow alive. Take him to give the voice authorization and you will be able to open gate.
When you go over to the gate, a lot of men will be there. An easy way to kill all of them
is to run up to them and grab one as a shield. The man you grab will get killed quickly.
Keep doing this until only one person remains.
Hint: Chapter 14: Fahook uses bottle:
After defeating Fahook once he goes into the back of the plane, when you get him very
low on life he will drink from his bottle. At this time you should shoot the bottle out of
his hands before he gains too much life. Doing this three or four times will destroy his
bottle. Finish off his remaining life points and watch the intermission sequence.
Use the manual aiming to shoot things by tapping Z. When you are on manual, you can aim at the bottle. You will need to do this three or four times. When the bottle is shot off Fahook, you need to make Fahook go near the open back part of the airplane. Once there, shoot him and Fahook will fall off and die.
Hint: Destroying the clown van in the cemetery:
Use the canisters that explode and drop one on either side of the gate, in the corner
between the wall and the gate. Do not throw it. Walk away and shoot the canister. Repeat
the process until the van is destroyed. This may take a while, but it works.
Hint: Flaming Fisted Man warning:
After defeating Flaming Fisted Man, the game restarts itself. This does not allow you
to save your game, meaning that you either start a new game or continue fighting Flaming
Fist Man repeatedly.
Glitch: Automatic punching bag:
Play Chapter 3 (Iron Point) and enable the "Boomstick mode" code. Shoot the
speedbag man. Even though he is not doing anything, the speedbag will move as if he were
still punching.